Resident Evil Walkthrough | |
-Walkthrough- -Enemies- -Revisions- -Prologue- -Secrets- -Files- -Weapons- -Items- -Characters- | |
Weapons Jill's Weapons Handgun - S.T.A.R.S. custom automatic. Fires 9mm Parabellum rounds. Survival Knife - A mid-size, lightweight survival knife. Jill's personal protection knife for close encounters. Handgun - (Samurai Edge) An automatic that fires .40SW rounds. Grenade Launcher - A gun that fires grenade rounds, acid rounds, or incendiary rounds. Shotgun - Fires 12 Gauge Shells. A weapon that is capable of firing wide-range. Assault Shotgun - Fires 12 Gauge Shells. A S.T.A.R.S. custom arsenal and also Richard's favorite. Magnum Revolver - The gun fires .357 Magnum rounds. A powerful firearm but it takes skill to handle it. Self Defense Gun - A self defense gun that fires .22 Magnum rounds. One round has been fired already. Barry's .44 Magnum - Fires
.44 Magnum rounds. An extremely powerful handgun, not to mention
one of Barry's Rocket Launcher - Launches fire-and-forget rockets continuously. Extremely destructive. Chris' Weapons Handgun - S.T.A.R.S. custom automatic. Fires 9mm Parabellum rounds. Handgun - (Samurai Edge) An automatic that fires .40SW rounds. Shotgun - Fires 12 Gauge Shells. A weapon that is capable of firing wide-range. Assault Shotgun - Fires 12 Gauge Shells. A S.T.A.R.S. custom arsenal and also Richard's favorite. Magnum Revolver - The gun fires .357 Magnum rounds. A powerful firearm but it takes skill to handle it. Self Defense Gun - A self defense gun that fires .22 Magnum rounds. One round has been fired already. Flamethrower - An Anti-personnel weapon that sprays a stream of flame. Rocket Launcher - Launches fire-and-forget rockets continuously. Extremely destructive. Defensive Weapons Dagger - By stabbing this dagger you'll be able to protect yourself and escape from hostile situations. Flash Grenades - (Chris only)A self defense item. Normally used to disturb the offender's vision. Stun Gun - (Jill only)A self defense item. You'll be able to take down an assailant, leaving him disoriented momentarily. |